Author Archives: jacklouismorgan
Here is a set of images showing the result of assesment 1 as a work in progress.
I was inspired to create a font face evoking the “street” fashion mode (see http://www.urbanfonts.com/ http://www.addictivefonts.com/script/graffiti/wildstyle-graffiti-fonts-street-artwork/ http://www.dafont.com/rap-my-hip-hop.font) that is popular within urban youth cultures and integrate that with another darker and more serious aspect of urban youth culture, that being … Continue reading
Nobody could have predicted just how deep the impact Dear Esther would make on the industry. Managing to pay off it’s investors in a mere 5 and a half hours and soaring to a massive 16,000 sales in the first … Continue reading
So I noticed a spike in my page views tonight I decided that I should anxiously tap out something for visitors to look at. Dear Esther development is coming to a close (I’ll be around for a period to handle … Continue reading
So today I’ve finally managed to get the project files to compile (everything with the exception of the engine.dlls, which I don’t need right now) and the game executable is bypassing the steam protection so I can run my version … Continue reading
Greetings to any and all who, having found themselves rather recently stumbling upon this blog, are wondering exactly what they themselves are doing stumbling at all, let alone upon something, especially a something which actually happens to be greeting them … Continue reading